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Update minimum version of compilers/platforms
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dacap committed Mar 2, 2020
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You should be able to compile Aseprite successfully on the following
platforms:

* Windows 10 + [Visual Studio Community 2019 + Windows 10.0.17763.0 SDK](https://imgur.com/4Pq2Cbv)
* macOS 10.14.4 Mojave + Xcode 10.2.1 + macOS 10.14 SDK
* Linux + gcc 4.8 or clang 7.0
* Windows 10 + [Visual Studio Community 2019 + Windows 10.0.18362.0 SDK](https://imgur.com/a/7zs51IT)
* macOS 10.15.3 Mojave + Xcode 11.2.1 + macOS 10.15 SDK (older version might work)
* Linux + gcc 9.2 or clang 9.0

# Get the source code

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* Windows 10 (**we don't support cross-compiling and don't know if this would be possible**)
* [Visual Studio Community 2019](https://visualstudio.microsoft.com/downloads/)
* The [Desktop development with C++ item + Windows 10.0.17763.0 SDK](https://imgur.com/4Pq2Cbv)
* The [Desktop development with C++ item + Windows 10.0.18362.0 SDK](https://imgur.com/a/7zs51IT)
from the Visual Studio installer

## macOS dependencies
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