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Update README.md
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QianMo authored Jan 2, 2018
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Expand Up @@ -49,6 +49,7 @@ This repository is about cool design patterns written in Unity3D C#.
* [Type Object Pattern 类型对象模式]
* [Component Pattern 组件模式]
* [Event Queue Pattern 事件队列模式]
* [Game Loop Pattern 游戏循环模式]

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[Type Object Pattern 类型对象模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Type%20Object%20Pattern
[Component Pattern 组件模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Component%20Pattern
[Event Queue Pattern 事件队列模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Event%20Queue%20Pattern
[Game Loop Pattern 游戏循环模式]:https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Game%20Loop%20Pattern



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