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Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui
Notepad++ official repository
A mesh-based PBR decal system for Unity's universal render pipeline.
A sample implementation of Screen Space Deferred Decals using OpenGL.
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
ASCII generator (image to text, image to image, video to video)
Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
A project demonstrating how to use the RDG to run compute shaders in UE4.27
A guide to using modern OpenGL functions.
cloc counts blank lines, comment lines, and physical lines of source code in many programming languages.
Dockerfile for the geo-data/cesium-terrain-builder app with quantized mesh support.
A C++ library and associated command line tools designed to create terrain tiles for use in the Cesium JavaScript library
《Real-Time Rendering 4th》 (RTR4) 中文翻译
Userspace WireGuard® Implementation in Rust
free and open source voxel art tools - editor, thumbnailer and format converter
CUDA accelerated rasterization of gaussian splatting
A brief introduction to the quaternions and its applications in 3D geometry.
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
iOS Tweak - Filter out unwanted content from your Reddit feed