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Debug Adapter Protocol client implementation for Neovim
A godot plugin to provide layouts for card based games
Editor export plugin for Godot that allows remapping resources by feature.
Build retro games using WebAssembly for a fantasy console.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design icons and symbols, Pictogrammers Material Design icons, Kenney …
Immersive spatial audio extension for Godot, using Valve's SteamAudio
An Open Source YouTube app for privacy
Pure C# 3D real time physics simulation library, now with a higher version number.
openblack is an open-source game engine that supports playing Black & White (2001).
A Godot addon that adds a ResourceImporter for the Sparrow Texture Atlas XML Format.
Sorts JSON object alphabetically. It supports nested objects, arrays and collections. Works offline and beautifies JSON object too.
'Dear Imgui' remote access library and application
Mintty as a terminal for Bash on Ubuntu on Windows / WSL
A proof-of-concept Godot addon to improve the runtime debugging experience
A Godot 4 plugin that expands on the debugging tools in the engine.
Extension to mason.nvim that makes it easier to use lspconfig with mason.nvim.
[WIP] An implementation of the Popup API from vim in Neovim. Hope to upstream when complete
Fork of a solid Vim language pack for darkcloud-vimconfig
Convert an mbox file to SQLite and find which emails are taking space
Command line front end for longtail synchronization tool
General-purpose framework for creating metroidvania games in Godot.