Where an incremental game meets material design(ish) and, of course, emojis.
Play the game here: http://gamehelp16.github.io/material-warrior/
Version 1.1.2 (May 10th 2016)
- Knife bug fixed.
Version 1.1.1 (May 9th 2016)
- Lowered the price of some items.
- Lava snake is a little bit slower.
Version 1.1 (May 9th 2016)
- Tweaked some numbers (enemy hp, prices, etc.) (you probably want to start over the game because of this).
- A new armor!
- Changed the ghost heart system a little bit.
- Lowered spawning chance for entities.
- Removed the "run away" button.
- Shorter save code.
- Added simple instructions.
- Fixed sprites not appear on the dev console version of the game.
- Bug fixes and improvements (yea I know this one is kinda annoying, but it's just minor things that you probably won't notice).
Version 1.0 (April 25th 2016)
Initial Release.