A simple choose-your-own-adventure engine for Node.js
A story is an array of section objects that link to each other via keypress activated options.
Currently only a small set of functionality is supported:
- colors and styles for section text
- direct links to sections via section id
- a single constant
'EXIT'
for the exit game option
To use, define a game using the included example as a model and run like this:
node storyTime ./path_to/myStory.js