Stars
Run shadertoy shaders on CPU with multithreading and SIMD
A GUI client for Windows, Linux and macOS, support Xray core and sing-box-core and others
Godot Engine – Multi-platform 2D and 3D game engine
RecConv: Efficient Recursive Convolutions for Multi-Frequency Representations
A list of all "all you need" papers. Updated daily using the arXiv API.
A generative world for general-purpose robotics & embodied AI learning.
An Aspiring Drop-In Replacement for NumPy at Scale
Implementations of basic RL algorithms with minimal lines of codes! (pytorch based)
Main code of the Human Generator 3D add-on for Blender
Synthetic Faces High Quality (SFHQ) Dataset. 425,000 curated 1024x1024 synthetic face images
[IJCV] Show-1: Marrying Pixel and Latent Diffusion Models for Text-to-Video Generation
Code for unsupervised learning of object landmarks as proposed in "Unsupervised Learning of Object Landmarks through Conditional Image Generation", Tomas Jakab*, Ankush Gupta*, Hakan Bilen, Andrea …
Delphi's VCL library as a Python module for building Windows GUI
A single-header ANSI C immediate mode cross-platform GUI library
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
The official repo for the design of the C# programming language
Original Pytorch implementation of the GPDM model introduced in "Generating natural images with direct patch distributions matching"
Official implementation of Cold-Diffusion for different transformations in pytorch.
😈 Yaksha Programming Language - Offside rule + Lisp system for macros. 🐣 WIP