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PhilGauthier committed Nov 16, 2021
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71 changes: 71 additions & 0 deletions .gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
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ExportedObj/
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*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
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*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
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# Unity3D generated file on crash reports
sysinfo.txt

# Builds
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*.aab
*.unitypackage

# Crashlytics generated file
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# Packed Addressables
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# Temporary auto-generated Android Assets
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6 changes: 6 additions & 0 deletions .vsconfig
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{
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8 changes: 8 additions & 0 deletions Assets/Materials.meta

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79 changes: 79 additions & 0 deletions Assets/Materials/New Material.mat
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121 changes: 121 additions & 0 deletions Assets/Materials/PorteMat.mat
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8 changes: 8 additions & 0 deletions Assets/Materials/PorteMat.mat.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

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