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Render 3d shapes and lines in Godot 4.x Open source and free to use for both commercial and personal projects.
An additive cyclic noise shader that makes a cool effect.
A WebAssembly instantiator & javascript polyfill for the lu5 interpreter
Fast-paced time trial game with online leaderboards.
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
shawns-valve / halflife
Forked from ValveSoftware/halflifeHalf-Life 1 engine based games
Shaders designed to replicate the graphical style of the PlayStation and Nintendo 64.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Add Z axis and drawing layers to Love2D (or any Lua framework)
Discord Messenger is a free Discord-compatible messaging client that works on almost 30 years of Windows.
Tutorial covering all things Qodot entities for Godot 4
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Addon that binds libsm64 to Godot via GDExtension, allowing to integrate Mario from the Super Mario 64 engine into any Godot 4 project.
single header C(99) library to implement client-server network code for games
2D skeletal animation runtimes for Spine.
Command line tools for creating Quake content.
This is the official GitHub mirror for the FTEQW project.
Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016)
Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.