Stars
A tool for exploring and applying various tonemapping operators.
[2017] Code for ICIP 2017 paper JOINT DEMOSAICING AND DENOISING OF NOISY BAYER IMAGES WITH ADMM
A Bayer demosaicing routine aimed to reduce pixel overshooting
A library for realtime audio synthesis with 3D and environmental audio support
Straightforward implementation of calibrated photometric stereo with several datasets.
Seamless operability between C++11 and Python
C++ examples for the Vulkan graphics API
C Implementation of 1D and 2D Wavelet Transforms (DWT,SWT and MODWT) along with 1D Wavelet packet Transform and 1D Continuous Wavelet Transform.
More Accurate Pinhole Camera Calibration with Imperfect Planar Target. Not maintained anymore.
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Optimised BVH traversal + HDRI environment mapping
A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
A brief computer graphics / rendering course
3D Haar Descrete Wavelet Transform C++11 library (using OpenMP and SSE/SSE2/SSE3/AVX).
Specifications and tools for 360º video and spatial audio.
Data visualisation and ray tracing in Python based on OptiX 8.1 framework.