A very small but functional Win32 apps in Rust using no_std
A minimal win32 program that puts a up a window. A blog entry around building the code is in https://www.codeslow.com/2019/12/tiny-windows-executable-in-rust.html
An expanded version of miniwin that sets up a modern OpenGL rendering context and draws a quad with a vertex + fragment shader. A more in-depth explanation of building the code is in (https://www.codeslow.com/2020/01/writing-4k-intro-in-rust.html)