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Update perks.js
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Zorn192 authored Sep 6, 2020
1 parent 38354c6 commit 53f3eba
Showing 1 changed file with 9 additions and 8 deletions.
17 changes: 9 additions & 8 deletions modules/perks.js
Original file line number Diff line number Diff line change
Expand Up @@ -737,11 +737,11 @@ var Rqueuescript = document.createElement('script');
queuescript.type = 'text/javascript';
queuescript.src = 'https://Zorn192.github.io/AutoTrimps/FastPriorityQueue.js';
head.appendChild(queuescript);
//[looting,toughness,power,motivation,pheromones,artisanistry,carpentry,prismal,equality,criticality,resilience,tenacity,greed]
var preset_Rspace = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var preset_RZek059 = [7, 10, 5, 1, 0.5, 2, 12, 9, 0.5, 2, 5, 0, 0];
var preset_RZekmelt = [10, 0.5, 2, 0.5, 0.3, 1.2, 3, 0.5, 1, 3, 6, 18, 20];
var preset_RZekquag = [8, 0.7, 1.8, 0.8, 0.2, 1.3, 3.3, 0.6, 0.8, 2.8, 6.2, 18, 27];
//[looting,toughness,power,motivation,pheromones,artisanistry,carpentry,prismal,equality,criticality,resilience,tenacity,greed,frenzy]
var preset_Rspace = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var preset_RZek059 = [7, 10, 5, 1, 0.5, 2, 12, 9, 0.5, 2, 5, 0, 0, 0];
var preset_RZekmelt = [10, 0.5, 2, 0.5, 0.3, 1.2, 3, 0.5, 1, 3, 6, 18, 20, 0];
var preset_RZekquag = [8, 0.7, 1.8, 0.8, 0.2, 1.3, 3.3, 0.6, 0.8, 2.8, 6.2, 18, 27, 12];
var RpresetList = [preset_RZek059,preset_RZekmelt,preset_RZekquag,preset_Rspace];
var RpresetListHtml = "\
<option id='preset_RZek059'>Zek (z1-59)</option>\
Expand Down Expand Up @@ -806,7 +806,7 @@ RAutoPerks.displayGUI = function() {
//Line 3 of the UI
apGUI.$ratiosLine3 = document.createElement("DIV");
apGUI.$ratiosLine3.setAttribute('style', 'display: inline-block; text-align: left; width: 100%');
var listratiosLine3 = ["Resilience","Tenacity","Greed"];
var listratiosLine3 = ["Resilience","Tenacity","Greed","Frenzy"];
for (var i in listratiosLine3)
RAutoPerks.createInput(listratiosLine3[i],apGUI.$ratiosLine3);
//Create dump perk dropdown
Expand Down Expand Up @@ -1354,7 +1354,7 @@ RAutoPerks.initializePerks = function () {
var bait = new RAutoPerks.FixedPerk("bait", 4, 30);
var trumps = new RAutoPerks.FixedPerk("trumps", 3, 30);
var packrat = new RAutoPerks.FixedPerk("packrat", 3, 30);
var overkill = new RAutoPerks.FixedPerk("overkill", 1000000, 30);
//var overkill = new RAutoPerks.FixedPerk("overkill", 1000000, 30);
//variable
var looting = new RAutoPerks.VariablePerk("looting", 1, false, 0, 0.05);
var toughness = new RAutoPerks.VariablePerk("toughness", 1, false, 1, 0.05);
Expand All @@ -1369,13 +1369,14 @@ RAutoPerks.initializePerks = function () {
var resilience = new RAutoPerks.VariablePerk("resilience", 100, true, 10, 0.1);
var tenacity = new RAutoPerks.VariablePerk("tenacity", 50000000, true, 11, 0.1, 40);
var greed = new RAutoPerks.VariablePerk("greed", 10000000000, true, 12, 0.1, 40);
var frenzy = new RAutoPerks.VariablePerk("frenzy", 1000000000000000, true, 13, 0.1);

equality.exprate = 1.5;
//scruffy
//no
//tier2
//no
RAutoPerks.perkHolder = [range, agility, bait, trumps, packrat, overkill, looting, toughness, power, motivation, pheromones, artisanistry, carpentry, prismal, resilience, criticality, tenacity, greed, equality];
RAutoPerks.perkHolder = [range, agility, bait, trumps, packrat, /*overkill,*/ looting, toughness, power, motivation, pheromones, artisanistry, carpentry, prismal, resilience, criticality, tenacity, greed, frenzy, equality];
for(var i in RAutoPerks.perkHolder) {
RAutoPerks.perkHolder[i].radLevel = 0;
RAutoPerks.perkHolder[i].spent = 0;
Expand Down

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