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Update AutoTrimps2.js
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Zorn192 authored Nov 16, 2020
1 parent 86b8a4b commit e181606
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions AutoTrimps2.js
Original file line number Diff line number Diff line change
Expand Up @@ -156,7 +156,7 @@ function mainLoop() {
}

//Core
if (getPageSetting('AutoMaps') > 0 && game.global.mapsunlocked) autoMap();
if (getPageSetting('AutoMaps') > 0 && game.global.mapsUnlocked) autoMap();
if (getPageSetting('showautomapstatus') == true) updateAutoMapsStatus();
if (getPageSetting('ManualGather2') == 1) manualLabor2();
if (getPageSetting('TrapTrimps') && game.global.trapBuildAllowed && game.global.trapBuildToggled == false) toggleAutoTrap();
Expand Down Expand Up @@ -257,7 +257,7 @@ function mainLoop() {
}

//RCore
if (getPageSetting('RAutoMaps') > 0 && game.global.mapsunlocked) RautoMap();
if (getPageSetting('RAutoMaps') > 0 && game.global.mapsUnlocked) RautoMap();
if (getPageSetting('Rshowautomapstatus') == true) RupdateAutoMapsStatus();
if (getPageSetting('RManualGather2') == 1) RmanualLabor2();
if (getPageSetting('RTrapTrimps') && game.global.trapBuildAllowed && game.global.trapBuildToggled == false) toggleAutoTrap();
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