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/******************************************************************* | ||
* | ||
* File : JSFX_Fire.js © JavaScript-FX.com | ||
* | ||
* Created : 2001/10/26 | ||
* | ||
* Author : Roy Whittle www.Roy.Whittle.com | ||
* | ||
* Purpose : To create a fire like mouse trailer. Can be customized to | ||
* look like a "Comet", "Rocket", "Sparkler" or "Flaming Torch" | ||
* | ||
* Requires : JSFX_Layer.js - for layer creation, movement | ||
* : JSFX_Mouse.js - to track the mouse x,y coordinates | ||
* | ||
* History | ||
* Date Version Description | ||
* | ||
* 2001-10-26 1.0 Created for javascript-fx | ||
***********************************************************************/ | ||
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var hexDigit=new Array("0","1","2","3","4","5","6","7","8","9","A","B","C","D","E","F"); | ||
function dec2hex(dec) | ||
{ | ||
return(hexDigit[dec>>4]+hexDigit[dec&15]); | ||
} | ||
function hex2dec(hex) | ||
{ | ||
return(parseInt(hex,16)) | ||
} | ||
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/*** Class FireSpark extends Layer ***/ | ||
JSFX.FireSpark = function(resetType) | ||
{ | ||
//Call the superclass constructor | ||
this.superC = JSFX.Layer; | ||
this.superC("X"); | ||
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this.dx = Math.random() * 4 - 2; | ||
this.dy = Math.random() * 4 - 2; | ||
this.ay = .05; | ||
this.x = 100; | ||
this.y = 100; | ||
if(resetType == 0) | ||
this.resetSpark = this.reset0; | ||
else if(resetType == 1) | ||
this.resetSpark = this.reset1; | ||
else if(resetType == 2) | ||
this.resetSpark = this.reset2; | ||
else if(resetType == 3) | ||
this.resetSpark = this.reset3; | ||
else | ||
this.resetSpark = this.reset0; | ||
} | ||
JSFX.FireSpark.prototype = new JSFX.Layer; | ||
/*** END Class FireSpark Constructor - start methods ***/ | ||
JSFX.FireSpark.prototype.changeColour = function() | ||
{ | ||
var colour=""; | ||
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r2= Math.random()*255; | ||
g2= r2; | ||
b2= 0; | ||
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if(!(r2 | g2 | b2)) | ||
{ | ||
r2=255; | ||
g2=255; | ||
b2=0; | ||
} | ||
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colour = "#" + dec2hex(r2) + dec2hex(g2) + dec2hex(b2); | ||
this.setBgColor(colour); | ||
} | ||
JSFX.FireSpark.prototype.reset0 = function() | ||
{ | ||
if(Math.random() >.85) | ||
{ | ||
this.x=JSFX.Browser.mouseX+6; | ||
this.y=JSFX.Browser.mouseY+12; | ||
this.dx = Math.random() * 1.5 + 0.5; | ||
this.dy = Math.random() * 2 + 2; | ||
this.changeColour(); | ||
} | ||
} | ||
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JSFX.FireSpark.prototype.reset1 = function() | ||
{ | ||
if(Math.random() >.90) | ||
{ | ||
this.x=JSFX.Browser.mouseX+4; | ||
this.y=JSFX.Browser.mouseY; | ||
this.dx = Math.random() * 6 + 2; | ||
this.dy = Math.random() * 2 - 1; | ||
this.changeColour(); | ||
} | ||
} | ||
JSFX.FireSpark.prototype.reset2 = function() | ||
{ | ||
if(Math.random() >.80) | ||
{ | ||
this.x=JSFX.Browser.mouseX - 5; | ||
this.y=JSFX.Browser.mouseY - 5; | ||
this.dx = Math.random() * 4 - 2; | ||
this.dy = Math.random() * 4 - 2; | ||
this.changeColour(); | ||
} | ||
} | ||
JSFX.FireSpark.prototype.reset3 = function() | ||
{ | ||
if(Math.random() >.70) | ||
{ | ||
this.x=JSFX.Browser.mouseX -1 + Math.random()*2; | ||
this.y=JSFX.Browser.mouseY-2; | ||
this.dx = Math.random() * 1 - 0.5; | ||
this.dy = Math.random() * -6 - 1; | ||
this.changeColour(); | ||
} | ||
} | ||
JSFX.FireSpark.prototype.animate = function() | ||
{ | ||
this.resetSpark(); | ||
this.dy += this.ay; | ||
this.x += this.dx; | ||
this.y += this.dy; | ||
this.moveTo(this.x, this.y); | ||
} | ||
/*** END Class FireSpark Methods***/ | ||
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/*** Class FireObj extends Object ***/ | ||
JSFX.FireObj = function(numStars, anim) | ||
{ | ||
this.id = "JSFX_FireObj_"+JSFX.FireObj.count++; | ||
this.sparks = new Array(); | ||
for(i=0 ; i<numStars; i++) | ||
{ | ||
this.sparks[i]=new JSFX.FireSpark(anim); | ||
this.sparks[i].clip(0,0,2,2); | ||
this.sparks[i].setBgColor("yellow"); | ||
this.sparks[i].show(); | ||
} | ||
window[this.id]=this; | ||
this.animate(); | ||
} | ||
JSFX.FireObj.count = 0; | ||
JSFX.FireObj.prototype.animate = function() | ||
{ | ||
setTimeout("window."+this.id+".animate()", 40); | ||
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for(i=0 ; i<this.sparks.length ; i++) | ||
this.sparks[i].animate(); | ||
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} | ||
/*** END Class FireObj***/ | ||
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/*** Create a static method for creating fire objects ***/ | ||
JSFX.Fire = function(numStars, anim) | ||
{ | ||
return new JSFX.FireObj(numStars, anim); | ||
} | ||
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/*** If no other script has added it yet, add the ns resize fix ***/ | ||
if(navigator.appName.indexOf("Netscape") != -1 && !document.getElementById) | ||
{ | ||
if(!JSFX.ns_resize) | ||
{ | ||
JSFX.ow = outerWidth; | ||
JSFX.oh = outerHeight; | ||
JSFX.ns_resize = function() | ||
{ | ||
if(outerWidth != JSFX.ow || outerHeight != JSFX.oh ) | ||
location.reload(); | ||
} | ||
} | ||
window.onresize=JSFX.ns_resize; | ||
} | ||
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