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UC San Diego
- United States
- https://scholar.google.com/citations?user=cTGxuQQAAAAJ&hl=en
Highlights
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VGGSfM: Visual Geometry Grounded Deep Structure From Motion
A suite of image and video neural tokenizers
Gaussian Splatting from VGGSfM and Mast3r, and their comparison
LaTeX class file for writing dissertations at UC San Diego
[ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model
FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
[SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose
Some information about parameters and options available in COLMAP - SfM & MVS software. https://colmap.github.io
(NeurIPS 2024 Oral 🔥) Improved Distribution Matching Distillation for Fast Image Synthesis
Vision-RWKV: Efficient and Scalable Visual Perception with RWKV-Like Architectures
Generative Models by Stability AI
Collecting papers about new view synthesis
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
[ICCV 2021] Our work presents a novel neural rendering approach that can efficiently reconstruct geometric and neural radiance fields for view synthesis.
Modern Robotics: Mechanics, Planning, and Control Code Library --- The primary purpose of the provided software is to be easy to read and educational, reinforcing the concepts in the book. The code…
🔥[IEEE TPAMI 2020] Deep Learning for 3D Point Clouds: A Survey
Handwriting Synthesis with RNNs ✏️
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
A list of recent papers, libraries and datasets about 3D shape/scene analysis (by topics, updating).
For use of libfreenect in processing
A simple Python API for single camera calibration using opencv