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Diffusion model derived evolutionary algorithm
Evolution with Opponent-Learning Awareness - https://arxiv.org/abs/2410.17466
Official repository for "Blind Source Separation of Single-Channel Mixtures via Multi-Encoder Autoencoders".
A suite of test scenarios for multi-agent reinforcement learning.
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
StarCraft II Client - protocol definitions used to communicate with StarCraft II.
A beautiful, simple, clean, and responsive Jekyll theme for academics
Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)
A (nearly) no-CSS, fast, minimalist Jekyll theme.
π A simple theme for Jekyll. Live at https://eliottvincent.github.io/bay/
StarCraft II Client C++ library, proud fork of Blizzard/s2client-api.
π A text file containing 479k English words for all your dictionary/word-based projects e.g: auto-completion / autosuggestion
A plugin that enables usage of cheatcodes in Break The Code 2
Two time-scale update rule for training GANs
An API standard for multi-agent reinforcement learning environments, with popular reference environments and related utilities
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Baba Is You simulator using C++ with some reinforcement learning
StarCraft II - pysc2 Deep Reinforcement Learning Examples
A toolkit for developing and comparing reinforcement learning algorithms.
Named Entity Recognition Model for Naver NLP Challenge 2018 : BiLSTM-CRF model based Korean named entity tagger
A Notepad++ Plugin to view a Markdown file rendered on-the-fly
Determines which markup library to use to render a content file (e.g. README) on GitHub