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<?xml version="1.0" encoding="UTF-8"?> | ||
<classpath> | ||
<classpathentry kind="src" path="src"/> | ||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7"/> | ||
<classpathentry kind="lib" path="C:/Users/Jordan/Documents/Minecraft/BukkitServer/BukkitAPI/bukkit-1.7.9-R0.2.jar"/> | ||
<classpathentry kind="output" path="bin"/> | ||
</classpath> |
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/bin/ |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<projectDescription> | ||
<name>FunGrenades</name> | ||
<comment></comment> | ||
<projects> | ||
</projects> | ||
<buildSpec> | ||
<buildCommand> | ||
<name>org.eclipse.jdt.core.javabuilder</name> | ||
<arguments> | ||
</arguments> | ||
</buildCommand> | ||
</buildSpec> | ||
<natures> | ||
<nature>org.eclipse.jdt.core.javanature</nature> | ||
</natures> | ||
</projectDescription> |
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### FunGrenades Configs | ||
# Notes: | ||
# All of the values specifying time are in ticks, unless stated to be seconds. | ||
# 20 ticks is about 1 second. | ||
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### GENERAL | ||
# | ||
# Ticks all players must wait before throwing another grenade. | ||
throw_cooldown: 20 | ||
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# Enable items to be renamed into FunGrenades; useful for adding grenades to kits, | ||
# but makes it possible for people to 'illegitimately' obtain grenades with an anvil. | ||
renaming_allowed: false | ||
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# Global switch for allowing crafting of FunGrenades. | ||
# With this set to false, all the recipe configs below are useless. | ||
allow_crafting: true | ||
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# Materials that will NOT trigger a grenade to be thrown when right-clicked. | ||
# (Should be the same as when throwing a snowball, but in case I missed any, you can | ||
# edit the list here) | ||
right_click_safe_materials: | ||
- WOOD_DOOR | ||
- WOODEN_DOOR | ||
- IRON_DOOR | ||
- IRON_DOOR_BLOCK | ||
- TRAP_DOOR | ||
- CHEST | ||
- ENDER_CHEST | ||
- WORKBENCH | ||
- FURNACE | ||
- ANVIL | ||
- ENCHANTMENT_TABLE | ||
- BREWING_STAND | ||
- STONE_BUTTON | ||
- WOOD_BUTTON | ||
- LEVER | ||
- FENCE_GATE | ||
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### HE (Classic) Grenade | ||
detonation_time_he: 30 | ||
explosion_strength_he: 4 | ||
causes_fire_he: false | ||
block_destruction_he: true | ||
classic: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: TNT | ||
B: CLAY_BALL | ||
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### Smoke Bomb | ||
detonation_time_smoke: 20 | ||
duration_seconds_smoke: 20 | ||
smokebomb: | ||
recipe: | ||
- BCB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: TORCH | ||
B: CLAY_BALL | ||
C: COAL | ||
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### Glue Bomb | ||
detonation_time_glue: 30 | ||
duration_seconds_glue: 20 | ||
gluebomb: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: BONE | ||
B: STRING | ||
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### Pineapple | ||
detonation_time_pineapple: 30 | ||
explosion_strength_pineapple: 1 | ||
causes_fire_pineapple: false | ||
block_destruction_pineapple: true | ||
pineapple: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: TNT | ||
B: ARROW | ||
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### Napalm | ||
detonation_time_napalm: 30 | ||
napalm: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: LAVA_BUCKET | ||
B: BLAZE_POWDER | ||
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### Teardrop | ||
detonation_time_teardrop: 30 | ||
teardrop: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: WATER_BUCKET | ||
B: SLIME_BALL | ||
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### Icicle | ||
detonation_time_icicle: 30 | ||
icicle: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: DIAMOND | ||
B: SNOW_BALL | ||
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### Jackhammer | ||
detonation_time_jack: 30 | ||
causes_fire_jack: false | ||
jackhammer: | ||
recipe: | ||
- XCX | ||
- XAX | ||
- XBX | ||
materials: | ||
A: TNT | ||
B: TRAP_DOOR | ||
C: FLINT | ||
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### Pester | ||
detonation_time_pester: 30 | ||
max_bat_duration: 220 | ||
pester: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: BONE | ||
B: LEATHER | ||
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### Zapper | ||
detonation_time_zapper: 30 | ||
zap_propegation: 50 | ||
zap_damage: 8 | ||
zapper: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: REDSTONE | ||
B: GOLD_NUGGET | ||
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### Decay | ||
detonation_time_decay: 30 | ||
duration_seconds_decay: 20 | ||
decay_damage: 2 | ||
decay: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: ROTTEN_FLESH | ||
B: BROWN_MUSHROOM | ||
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### Acme Hole | ||
duration_seconds_acme: 8 | ||
acme_hole_depth: 8 | ||
acme: | ||
recipe: | ||
- BXB | ||
- XAX | ||
- BXB | ||
materials: | ||
A: ENDER_PEARL | ||
B: COAL | ||
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name: FunGrenades | ||
main: com.gmail.wintersj7.fungrenades.FunGrenades | ||
version: 2.2 | ||
author: Waffles87 | ||
description: Throw some unique and fun grenades! | ||
permissions: | ||
fg.*: | ||
description: Gives access to FunGrenades features except admin commands. | ||
children: | ||
fg.classic: true | ||
fg.smokebomb: true | ||
fg.gluebomb: true | ||
fg.pineapple: true | ||
fg.icicle: true | ||
fg.teardrop: true | ||
fg.napalm: true | ||
fg.jackhammer: true | ||
fg.zapper: true | ||
fg.pester: true | ||
fg.decay: true | ||
fg.acme: true | ||
fg.give: | ||
description: Allows a player to use the fg.give command. | ||
default: op | ||
fg.reload: | ||
description: Allows a player to use the fg.reload command. | ||
default: op | ||
fg.classic: | ||
description: Allows a player to get and throw classic HE bombs. | ||
default: true | ||
fg.smokebomb: | ||
description: Allows a player to get and throw smoke bombs. | ||
default: true | ||
fg.gluebomb: | ||
description: Allows a player to get and throw glue bombs. | ||
default: true | ||
fg.pineapple: | ||
description: Allows a player to get and throw pineapples. | ||
default: true | ||
fg.icicle: | ||
description: Allows a player to get and throw icicles. | ||
default: true | ||
fg.teardrop: | ||
description: Allows a player to get and throw teardrops. | ||
default: true | ||
fg.napalm: | ||
description: Allows a player to get and throw napalm bombs. | ||
default: true | ||
fg.jackhammer: | ||
description: Allows a player to get and throw jackhammers. | ||
default: true | ||
fg.pester: | ||
description: Allows a player to get and throw pester bombs. | ||
default: true | ||
fg.zapper: | ||
description: Allows a player to get and throw zappers. | ||
default: true | ||
fg.decay: | ||
description: Allows a player to get and throw death and decay. | ||
default: true | ||
fg.acme: | ||
description: Allows a player to get and throw ACME holes. | ||
default: true | ||
commands: | ||
fg.give: | ||
description: Gives a player grenades, used just like the /give command | ||
usage: /<command> player type amount | ||
fg.reload: | ||
description: Reloads the FunGrenades configs. | ||
usage: /<command> | ||
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