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[Impeller] Format shader sources. (flutter#37770)
* Update format.dart to include glsl, format repo * format more
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Original file line number | Diff line number | Diff line change |
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@@ -4,7 +4,8 @@ | |
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uniform FrameInfo { | ||
mat4 mvp; | ||
} frame_info; | ||
} | ||
frame_info; | ||
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in vec2 vertices; | ||
in vec2 texture_coords; | ||
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Original file line number | Diff line number | Diff line change |
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|
@@ -4,7 +4,8 @@ | |
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uniform FrameInfo { | ||
mat4 mvp; | ||
} frame_info; | ||
} | ||
frame_info; | ||
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in vec2 position; | ||
out vec2 v_position; | ||
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Original file line number | Diff line number | Diff line change |
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@@ -7,7 +7,8 @@ | |
uniform FrameInfo { | ||
mat4 mvp; | ||
mat4 matrix; | ||
} frame_info; | ||
} | ||
frame_info; | ||
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in vec2 position; | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -4,7 +4,8 @@ | |
|
||
uniform FrameInfo { | ||
mat4 mvp; | ||
} frame_info; | ||
} | ||
frame_info; | ||
|
||
in vec2 position; | ||
out vec2 v_position; | ||
|
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