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Merge pull request glium#1473 from kyrylo/tutorial-11-fix
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book/tuto-11-backface-culling: fix typo
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tomaka committed May 14, 2016
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Expand Up @@ -16,7 +16,7 @@ counter-clockwise, then you're seeing face B.

When you draw a 3D models, there are faces that you don't need to draw: the faces that are inside
of the model. Models are usually seen from the outside, so it's not a problem if the inside
doesn't actually exists.
doesn't actually exist.

If you make sure that all triangles of your model are in counter-clockwise order when the outside
is facing the camera (which is the case for the teapot used in these tutorials), you can ask the
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