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1.0.7 Update with newly generated files
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Gr3q committed Nov 7, 2021
1 parent 88085c9 commit 706b5f0
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319 changes: 319 additions & 0 deletions Atk-1.0.d.ts

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1,833 changes: 1,833 additions & 0 deletions Clutter-1.0.d.ts

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18 changes: 18 additions & 0 deletions ClutterX11-1.0.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -68,11 +68,29 @@ declare namespace imports.gi.ClutterX11 {
* If you sub-class and change the paint method so this isn't true
* then you must also provide your own damage signal handler to
* queue a redraw that blocks this default behaviour.
* @param signal
* @param callback Callback function
* - owner: owner of the emitted event
* - x: The top left x position of the damage region
* - y: The top left y position of the damage region
* - width: The width of the damage region
* - height: The height of the damage region
*
* @returns Callback ID
*/
connect(signal: "queue-damage-redraw", callback: (owner: this, x: number, y: number, width: number, height: number) => void): number;
/**
* The ::update-area signal is emitted to ask the texture to update its
* content from its source pixmap.
* @param signal
* @param callback Callback function
* - owner: owner of the emitted event
* - x: X coordinate of the area to update
* - y: Y coordinate of the area to update
* - width: width of the area to update
* - height: height of the area to update
*
* @returns Callback ID
*/
connect(signal: "update-area", callback: (owner: this, x: number, y: number, width: number, height: number) => void): number;

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