BubbleChart is a JavaScript module for comparative visualization of two dimensional data in a bubble chart.
To Create a new chart you simple create a new BubbleChart
Object passing it
your configuration options, then to create the chart, just call .paint()
var chart = new BubbleChart({
canvasId: "bubblechart",
metric: "Kb",
usedArea: 0.35,
contain: true,
popoverOpts: {
textFont: "Open Sans",
},
data : myCustomData()
});
chart.paint();
This is the exploded view of possbile options (with included defaults)
{
canvasId: "", // id of target <canvas>
usedArea: 0.5, // how much of the canvas you wish to use for bubbles
data: [], // Array of data objects (converted into bubbles)
metric: "", // Label for your data metric (shown in popover)
attribution: true, // controls "(Powered by BubbleChart)"
fillColors: [], // Array of colors to randomly choose from if data
// object lacks fillColor
contain: false, // keep bubbles within the canvas
gutter: 0, // containment gutter
borderColor: "", // Global Bubble border color
borderSize: 0, // Global Bubble border size
textColor: "#fff" // Bubble label color
textType: "helvetica" // Font
popoverOpts: { // Control the look of the hover popover
textFont: 'helvetica',
textColor: '#fff',
fillColor: '#333',
labelSize: 22, // Popover Heading size
metricSize: 14, // Popover Metric size
opacity: 0.6,
}
}
Data objects are what create the bubbles. Any of these objects will cascade options set globally in the main BubbleChart Object.
Each data object's data
property will determine the size of the bubble in
relation to the rest of the data object's data
properties. This is how you
get the visual representation of your data.
{
label: "Name of the thing",
data: 10,
metric: "this specific metric",
borderColor: "#FFF",
borderSize: 3,
img_src: 'http://.../someImage.jpg'
}
You can provide an image to be centered within the bubble by providing
a img_src
property in your data objects. Keep in mind the following:
- Images are expected to be square, it will try to be smart and crop the image respecting width over height, but providing square images will take the guess work out of it.
- Images will be used at full size if the width of the image is less than 80% of the bubble diameter.
- Bubbles will be sized down to fit no more than 80% of the bubble area
- You can specify a
img_area
to adjust the display
Example of a data object with an image covering 60% of the bubble:
{
label: "Name of the thing",
data: 10,
img_src: 'http://.../image.jpg'
img_area: 0.6
}
If your img_src
value contains @2x
it will be treated as a retina image and
be downsized (by 2) for display.
If you do not specify @2x
images, and the client pixel density is greater
than 1, this module will reduce the image size to prefer image clarity over size.
There is a provided Spinner object you can use to show a loading animation if loading your custom data is a time consuming process.
Example
var chart = new BubbleChart({
canvasId: "bubblechart",
metric: "Kb",
usedArea: 0.35,
contain: true,
popoverOpts: {
textFont: "Open Sans",
}
});
chart.spinner.start();
chart.data = myCustomData();
chart.reload()
chart.spinner.stop();
chart.paint();
- IE9+ (required
<canvas>
support) - No reliance on any external JavaScript Library
see CONTRIBUTING.md