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SDL 2.26.2
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jorio committed Jan 8, 2023
1 parent 3296c5b commit 5ee9920
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4 changes: 2 additions & 2 deletions BUILD.md
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Expand Up @@ -22,7 +22,7 @@ If you want to build the game **manually** instead, the rest of this document de
git clone --recurse-submodules https://github.com/jorio/Bugdom
cd Bugdom
```
1. Download [SDL2-2.26.1.dmg](https://libsdl.org/release/SDL2-2.26.1.dmg), open it, and copy **SDL2.framework** to the **extern** folder
1. Download [SDL2-2.26.2.dmg](https://libsdl.org/release/SDL2-2.26.2.dmg), open it, and copy **SDL2.framework** to the **extern** folder
1. Prep the Xcode project:
```
cmake -G Xcode -S . -B build
Expand All @@ -43,7 +43,7 @@ If you want to build the game **manually** instead, the rest of this document de
git clone --recurse-submodules https://github.com/jorio/Bugdom
cd Bugdom
```
1. Download [SDL2-devel-2.26.1-VC.zip](https://libsdl.org/release/SDL2-devel-2.26.1-VC.zip), extract it, and copy **SDL2-2.26.1** to the **extern** folder
1. Download [SDL2-devel-2.26.2-VC.zip](https://libsdl.org/release/SDL2-devel-2.26.2-VC.zip), extract it, and copy **SDL2-2.26.2** to the **extern** folder
1. Prep the Visual Studio solution:
```
cmake -G "Visual Studio 17 2022" -A x64 -S . -B build
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8 changes: 4 additions & 4 deletions build.py
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Expand Up @@ -27,13 +27,13 @@

source_check = "src/Enemies/Enemy_WorkerBee.c" # some file that's likely to be from the game's source tree

sdl_ver = "2.26.1"
sdl_ver = "2.26.2"
appimagetool_ver = "13"

lib_hashes = { # sha-256
"SDL2-2.26.1.dmg": "9447c8f7663775dd8ef2e6123d63681334af398b49dc363b037575d29c1618fb",
"SDL2-2.26.1.tar.gz": "02537cc7ebd74071631038b237ec4bfbb3f4830ba019e569434da33f42373e04",
"SDL2-devel-2.26.1-VC.zip": "256a8b46e4a278b7b2b649368bc38a400d943de5b3ef8c14e1b907725cd70072",
"SDL2-2.26.2.dmg": "f56a95714c54d89b5d67e08a0362a5b53d4a8d405f7d63ec1bee0f57dc13c69c",
"SDL2-2.26.2.tar.gz": "95d39bc3de037fbdfa722623737340648de4f180a601b0afad27645d150b99e0",
"SDL2-devel-2.26.2-VC.zip": "8fcc6c2fbfabeddbf7872f994022aa40826ed82324e5a8671dfd4166c62c7e27",
"appimagetool-x86_64.AppImage": "df3baf5ca5facbecfc2f3fa6713c29ab9cefa8fd8c1eac5d283b79cab33e4acb", # appimagetool v13
"appimagetool-aarch64.AppImage": "334e77beb67fc1e71856c29d5f3f324ca77b0fde7a840fdd14bd3b88c25c341f",
}
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2 changes: 1 addition & 1 deletion cmake/FindSDL2.cmake
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Expand Up @@ -9,7 +9,7 @@

include(FindPackageHandleStandardArgs)

set(SDL2_VERSION 2.26.1)
set(SDL2_VERSION 2.26.2)

# Check if "main" was specified as a component
set(_SDL2_use_main FALSE)
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