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perf top: Start display thread earlier
If events are coming in at a rate such that the event processing thread can barely keep up, our initial run of the event ring will almost never terminate and this delays the starting of the display thread. The screen basically stays black until the event thread can get out of it's endless loop. Therefore, start the display thread before we start processing the ring buffer. This also make sure that we always have the user requested real time setting engaged when processing the ring. Signed-off-by: David S. Miller <[email protected]> Tested-by: Arnaldo Carvalho de Melo <[email protected]> Cc: Jiri Olsa <[email protected]> Cc: Kan Liang <[email protected]> Cc: Namhyung Kim <[email protected]> Link: http://lkml.kernel.org/r/[email protected] Signed-off-by: Arnaldo Carvalho de Melo <[email protected]>
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