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jschang/jvs3d
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Here is a little 3d library I wrote about 6 years ago, as an exercise. I'm putting it here mainly to prove some ability in C++. Currently, library can load an AC3D file consisting of a single object as exported via the python script currently used in Blender3D. The delete operator on jvs3d_object has been verified to clean up after itself.
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A simple, incomplete 3d library done as an exercise and here just to prove I can c++.
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