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Rust implementation of the rectcut algorithm described in https://halt.software/dead-simple-layouts/

Rust 19 Updated Feb 13, 2023

Implementation of Rich Text Rendering in ImGui

C++ 6 Updated Jan 18, 2025

Blazing fast and lightweight PostGIS, MBtiles and PMtiles tile server, tile generation, and mbtiles tooling.

Rust 2,417 221 Updated Jan 15, 2025

An exact implementation of the editing functionality in the OSM-API.

C# 12 3 Updated Jan 12, 2025

The core functionality of OsmSharp.

C# 319 88 Updated Jul 9, 2024

InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds

Python 1,006 64 Updated Jan 17, 2025

SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images

Python 545 56 Updated Jan 18, 2025

Official Implementation for Consistent Flow Distillation for Text-to-3D Generation

Python 145 6 Updated Jan 12, 2025

Home Assistant Integration for Wyze devices.

Python 798 121 Updated Jan 13, 2025

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".

Python 6,938 477 Updated Dec 27, 2024

[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Jupyter Notebook 2,390 198 Updated Oct 27, 2024

[NeurIPS'24] Large Spatial Model: End-to-end Unposed Images to Semantic 3D

Python 109 4 Updated Dec 22, 2024

Build android apps without any java, entirely in C and Make

C 3,855 243 Updated Jan 5, 2025

Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Rust 53,189 3,380 Updated Jan 19, 2025

darktable is an open source photography workflow application and raw developer

C 10,280 1,169 Updated Jan 18, 2025

SRCL is an open-source React component and style repository that helps you build web applications, desktop applications, and static websites with terminal aesthetics.

TypeScript 715 26 Updated Jan 18, 2025

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

C++ 3,545 622 Updated Jan 19, 2025

SharpKML is an implementation of the Open Geospatial Consortium (OGC) KML 2.2 standard developed in C#, able to read/write both KML files and KMZ files.

C# 162 52 Updated Apr 18, 2024

A generative world for general-purpose robotics & embodied AI learning.

Python 23,004 1,896 Updated Jan 18, 2025

A software raytracing engine written in WebGPU

C++ 297 9 Updated Dec 30, 2024

WebGL general-purpose computation module.

TypeScript 6 1 Updated May 16, 2024

GPU Line of Sight / Field of View visualization for Unity

C# 144 23 Updated Mar 21, 2021

The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus

JavaScript 175 7 Updated Jan 14, 2025

[NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation

Python 224 8 Updated Dec 12, 2024

Console.log and friends inside WebGL shaders

TypeScript 9 Updated Oct 20, 2024

A generic post-processing injector for games and video software.

C++ 4,301 564 Updated Jan 19, 2025

TechBlog ✍ https://blog.frost.kiwi - This is a collection of useful things I want to share with the world

GLSL 51 Updated Jan 13, 2025

GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion

C++ 131 6 Updated Dec 6, 2024

Pytorch demo code and models for Multi-HMR

Python 288 24 Updated Dec 18, 2024
Python 133 9 Updated Dec 11, 2024
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