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Fixed misleading local name (ocornut#4493) + minor typo (ocornut#6369)
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ocornut committed Apr 25, 2023
1 parent fd94318 commit 15da1a9
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion docs/FAQ.md
Original file line number Diff line number Diff line change
Expand Up @@ -557,7 +557,7 @@ backslash \ within a string literal, you need to write it double backslash "\\":

```cpp
io.Fonts->AddFontFromFileTTF("MyFolder\MyFont.ttf", size); // WRONG (you are escaping the M here!)
io.Fonts->AddFontFromFileTTF("MyFolder\\MyFont.ttf", size; // CORRECT (Windows only)
io.Fonts->AddFontFromFileTTF("MyFolder\\MyFont.ttf", size); // CORRECT (Windows only)
io.Fonts->AddFontFromFileTTF("MyFolder/MyFont.ttf", size); // ALSO CORRECT
```
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4 changes: 2 additions & 2 deletions imgui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6599,8 +6599,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
// - We disable this when the parent window has zero vertices, which is a common pattern leading to laying out multiple overlapping childs
ImGuiWindow* previous_child = parent_window->DC.ChildWindows.Size >= 2 ? parent_window->DC.ChildWindows[parent_window->DC.ChildWindows.Size - 2] : NULL;
bool previous_child_overlapping = previous_child ? previous_child->Rect().Overlaps(window->Rect()) : false;
bool parent_is_empty = parent_window->DrawList->VtxBuffer.Size > 0;
if (window->DrawList->CmdBuffer.back().ElemCount == 0 && parent_is_empty && !previous_child_overlapping)
bool parent_is_empty = (parent_window->DrawList->VtxBuffer.Size == 0);
if (window->DrawList->CmdBuffer.back().ElemCount == 0 && !parent_is_empty && !previous_child_overlapping)
render_decorations_in_parent = true;
}
if (render_decorations_in_parent)
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