Skip to content
View jurgen-kluft's full-sized avatar
🎯
Focusing
🎯
Focusing

Block or report jurgen-kluft

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Basis Universal GPU Texture Codec

C++ 2,762 269 Updated Jan 23, 2025

'Dear Imgui' remote access library and application

C 626 55 Updated Dec 13, 2024

1D/2D/3D Hierarchical Spatial Hash Grid written in C

C 78 3 Updated Oct 9, 2024

Samples for the Edyn physics engine.

C++ 36 1 Updated Dec 7, 2024

Official DirectX headers available under an open source license

C 591 162 Updated Jan 30, 2025

Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C

Python 2,220 197 Updated Jan 11, 2025

Generic cross-platform makefile for building C/C++/Objective-C libraries.

Makefile 13 3 Updated Aug 2, 2021

simple terminal UI for git commands

Go 55,783 1,935 Updated Jan 30, 2025

Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Rust 53,654 3,442 Updated Jan 31, 2025

C/C++ code generation for VS Code: Generate Definitions, Getters, Setters, and much more.

TypeScript 87 10 Updated Mar 29, 2024

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

C++ 3,314 913 Updated Nov 14, 2024

πŸŒ‹πŸ––πŸ½ PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

C++ 87 4 Updated Oct 4, 2024

Lightweight, cross-platform & full-featured shader IDE

C++ 4,442 284 Updated Sep 22, 2023

Introductory guide to vulkan.

SCSS 1,004 232 Updated Dec 14, 2024

A high-performance Vulkan multi-threaded rendering engine, incorporating advanced features such as Tile Based Rendering, Physically Based Rendering (PBR), and advanced lighting and shadow techniques.

C++ 29 6 Updated Jan 14, 2025

A new type of shell

Rust 33,667 1,736 Updated Jan 31, 2025

Tools for profiling and visualizing C++ build times.

C# 477 19 Updated Dec 7, 2024

C++ adaptive grid for fast collision detection between AABB particles.

C++ 18 2 Updated Sep 16, 2023

Open-source plugin that helps reuse objects in UE5.5

C++ 107 15 Updated Jan 28, 2025

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,324 193 Updated Jan 30, 2025

Configurable Modal Editing in VS Code

TypeScript 91 8 Updated Jan 7, 2023

Searches Scoop buckets: local, remote, zip, html

Go 40 Updated Feb 2, 2024

Fast `scoop search` drop-in replacement πŸš€

Zig 297 11 Updated Jan 17, 2025

πŸ–₯ Control your display's brightness & volume on your Mac as if it was a native Apple Display. Use Apple Keyboard keys or custom shortcuts. Shows the native macOS OSDs.

Swift 28,834 837 Updated Jan 20, 2025

πŸ’  Single-file glTF 2.0 loader and writer written in C99

C 1,516 138 Updated Jan 24, 2025

Map your keys for web surfing, expand your browser with javascript and keyboard.

JavaScript 5,501 490 Updated Dec 7, 2024

A native, user-mode, multi-process, graphical debugger.

C 3,926 193 Updated Jan 31, 2025

Daxa is a convenient, simple and modern gpu abstraction built on vulkan

C++ 410 29 Updated Jan 25, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,217 483 Updated Jan 29, 2025

nanosecond-precision 64bit time type

C 50 18 Updated Jul 25, 2019
Next