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Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
Multi-platform high-performance compute language extension for Rust.
peer-to-peer communications library for Rust based on QUIC protocol
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
UkoeHB / renet2
Forked from lucaspoffo/renetServer/Client network library for multiplayer games with authentication and connection management made with Rust. Forked from renet.
jwric / burn
Forked from tracel-ai/burnBurn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.