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Showing results
Rust 180 95 Updated Dec 11, 2024

Docker image to export Godot Engine games. Templates for Gitlab CI and GitHub Actions to deploy to GitLab Pages/GitHub Pages/Itch.io.

Dockerfile 812 137 Updated Oct 23, 2024

Multi-platform high-performance compute language extension for Rust.

Rust 867 48 Updated Feb 18, 2025

Server/Client network library for multiplayer games with authentication and connection management made with Rust. Forked from renet.

Rust 26 5 Updated Feb 18, 2025
Rust 8 3 Updated Jan 27, 2025

Rust library for Media over QUIC

Rust 470 65 Updated Feb 13, 2025

peer-to-peer communications library for Rust based on QUIC protocol

Rust 412 65 Updated Mar 20, 2023

A Client/Server game networking plugin using QUIC, for the Bevy game engine.

Rust 275 19 Updated Jan 16, 2025

Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

C 4,171 551 Updated Feb 19, 2025

Async-friendly QUIC implementation in Rust

Rust 4,059 417 Updated Feb 19, 2025

A Sans I/O WebRTC implementation in Rust.

Rust 380 51 Updated Feb 11, 2025

Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.

Rust 1 Updated May 7, 2024

Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.

Rust 9,744 500 Updated Feb 18, 2025

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,004 176 Updated Feb 19, 2025

WebGL Terminal

TypeScript 60 6 Updated Feb 3, 2025

A set of scripts / modules to kick start your C# Godot 3.x game.

C# 61 6 Updated Feb 1, 2023