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Fully Procedural and Dynamic Grass for Unity URP
Easily animate Unity text and apply other effects with custom tags
Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Nez is a free 2D focused framework that works with MonoGame and FNA
Code and assets repository for Boo! Greedy Kid © 2017-2024 Flying Oak Games. All rights reserved.
Frequently asked questions about Entity Component Systems
A simple example of a Pixel Art friendly engine implementation of MonoGame!
Peewi / BracketHouse.FontExtension
Forked from roy-t/MSDFA Multi-spectrum signed distance field font sample for monogame
A collection of interesting libraries/tools for Monogame based game projects
One framework for creating powerful cross-platform games.
Demonstration of some neat tricks to make platforming games feel better
A simple and easy-to-use library to enjoy videogames programming
Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.
Extensions to make MonoGame more awesome
a simple cross-platform game framework made in C# dotnet core