Stars
A library for detecting and resolving intersections between two surface meshes.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A Unity package to make runtime procedural mesh generation more flexible.
Toy Gaussian Splatting visualization in Unity
The web version of Tidal running in electron with hifi support thanks to widevine.
🎧 Open source Spotify client that doesn't require Premium nor uses Electron! Available for both desktop & mobile!
A fork of com.unity.splines that provides B-splines.
Fast and multi-platform Spotify client with native GUI
Clang C/C++ Visual Profiler for compile times visualization
Tools for profiling and visualizing C++ build times.
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
Maintained continuation of Stefan Sundin's AltDrag
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Unity Graphics - Including Scriptable Render Pipeline
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
A starter project for graphics applications using SDL, bgfx and Dear ImGui
A small, dependency-free node editor for dear imgui
The entrance repository of Markdown presentation ecosystem
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A small platform independent library making it simple to create and stop new processes in C++, as well as writing to stdin and reading from stdout and stderr of a new process
A set of tools and utilities to help track Unity Editor performance
Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say
https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.
Send User Alert Notification on Mac OS X from the command-line.