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Merged PR 85179: Small improvements to shader code for both WebGL1 & …
…WebGL2 Modified a couple of uniforms to come in as boolean instead of float and reworked their usage in the shaders for a small reduction in instruction count of the compiled shaders. Also fixed a bug in output of hlsl fragment shaders for WebGL2.
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common/changes/@bentley/imodeljs-frontend/webgl-performance02_2020-05-06-19-54.json
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{ | ||
"changes": [ | ||
{ | ||
"packageName": "@bentley/imodeljs-frontend", | ||
"comment": "small improvements to WebGL1 & WebGL2 performance & fix for output of hlsl shaders for debug", | ||
"type": "none" | ||
} | ||
], | ||
"packageName": "@bentley/imodeljs-frontend", | ||
"email": "[email protected]" | ||
} |
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