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Add static lua lib
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peterix committed Aug 8, 2011
1 parent b75072f commit d860d3b
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4 changes: 4 additions & 0 deletions CMakeLists.txt
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Expand Up @@ -71,6 +71,10 @@ SET(DFHACK_DOXYGEN_DESTINATION dev/doxygen)
OPTION(BUILD_LIBRARY "Build the library that goes into DF." ON)
OPTION(BUILD_PLUGINS "Build the plugins." ON)

# build the static lua
INCLUDE_DIRECTORIES ( lua/include )
add_subdirectory (lua)

IF(BUILD_LIBRARY)
#add_subdirectory (dlib)
add_subdirectory (library)
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4 changes: 4 additions & 0 deletions README.rst
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Expand Up @@ -201,3 +201,7 @@ weather
=======
Lets you change the current weather to 'clear sky', 'rainy' or 'snowing'.
Fill those ponds without mucking around with dfliquids :D Rain can also stop brush fires.

ssense
======
Creates a stonesense window!
54 changes: 54 additions & 0 deletions lua/CMakeLists.txt
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PROJECT ( lua C )
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)

IF(WIN32)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_DEPRECATE )
ELSE()
ADD_DEFINITIONS ( -DLUA_USE_POSIX -DLUA_USE_DLOPEN )
SET ( LIBS m dl )
ENDIF()

# Build Libraries
SET (SRC_LIBLUA
src/lapi.c
src/lcode.c
src/ldebug.c
src/ldo.c
src/ldump.c
src/lfunc.c
src/lgc.c
src/llex.c
src/lmem.c
src/lobject.c
src/lopcodes.c
src/lparser.c
src/lstate.c
src/lstring.c
src/ltable.c
src/ltm.c
src/lundump.c
src/lvm.c
src/lzio.c
src/lauxlib.c
src/lbaselib.c
src/ldblib.c
src/liolib.c
src/lmathlib.c
src/loslib.c
src/ltablib.c
src/lstrlib.c
src/loadlib.c
src/linit.c
)

ADD_LIBRARY ( lua ${SRC_LIBLUA} )
TARGET_LINK_LIBRARIES ( lua ${LIBS})

#SET ( SRC_LUA src/lua.c )
#SET ( SRC_LUAC src/luac.c src/print.c )

#ADD_EXECUTABLE ( lua ${SRC_LUA} ${LUA_RC_FILE})
#ADD_EXECUTABLE ( luac ${SRC_LUAC} ${LUAC_RC_FILE})
#TARGET_LINK_LIBRARIES ( lua liblua )
#TARGET_LINK_LIBRARIES ( luac liblua_static )

34 changes: 34 additions & 0 deletions lua/COPYRIGHT
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Lua License
-----------

Lua is licensed under the terms of the MIT license reproduced below.
This means that Lua is free software and can be used for both academic
and commercial purposes at absolutely no cost.

For details and rationale, see http://www.lua.org/license.html .

===============================================================================

Copyright (C) 1994-2008 Lua.org, PUC-Rio.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

===============================================================================

(end of COPYRIGHT)
37 changes: 37 additions & 0 deletions lua/README
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README for Lua 5.1

See INSTALL for installation instructions.
See HISTORY for a summary of changes since the last released version.

* What is Lua?
------------
Lua is a powerful, light-weight programming language designed for extending
applications. Lua is also frequently used as a general-purpose, stand-alone
language. Lua is free software.

For complete information, visit Lua's web site at http://www.lua.org/ .
For an executive summary, see http://www.lua.org/about.html .

Lua has been used in many different projects around the world.
For a short list, see http://www.lua.org/uses.html .

* Availability
------------
Lua is freely available for both academic and commercial purposes.
See COPYRIGHT and http://www.lua.org/license.html for details.
Lua can be downloaded at http://www.lua.org/download.html .

* Installation
------------
Lua is implemented in pure ANSI C, and compiles unmodified in all known
platforms that have an ANSI C compiler. In most Unix-like platforms, simply
do "make" with a suitable target. See INSTALL for detailed instructions.

* Origin
------
Lua is developed at Lua.org, a laboratory of the Department of Computer
Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro
in Brazil).
For more information about the authors, see http://www.lua.org/authors.html .

(end of README)
16 changes: 16 additions & 0 deletions lua/include/lapi.h
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/*
** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/

#ifndef lapi_h
#define lapi_h


#include "lobject.h"


LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o);

#endif
174 changes: 174 additions & 0 deletions lua/include/lauxlib.h
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/*
** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/


#ifndef lauxlib_h
#define lauxlib_h


#include <stddef.h>
#include <stdio.h>

#include "lua.h"


#if defined(LUA_COMPAT_GETN)
LUALIB_API int (luaL_getn) (lua_State *L, int t);
LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
#else
#define luaL_getn(L,i) ((int)lua_objlen(L, i))
#define luaL_setn(L,i,j) ((void)0) /* no op! */
#endif

#if defined(LUA_COMPAT_OPENLIB)
#define luaI_openlib luaL_openlib
#endif


/* extra error code for `luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR+1)


typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;



LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l);
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);

LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
lua_Integer def);

LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int narg);

LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);

LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);

LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
const char *const lst[]);

LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);

LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
const char *name);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);

LUALIB_API lua_State *(luaL_newstate) (void);


LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);

LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
const char *fname, int szhint);




/*
** ===============================================================
** some useful macros
** ===============================================================
*/

#define luaL_argcheck(L, cond,numarg,extramsg) \
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))

#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))

#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))

#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))

#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))

#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))

/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/



typedef struct luaL_Buffer {
char *p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */
lua_State *L;
char buffer[LUAL_BUFFERSIZE];
} luaL_Buffer;

#define luaL_addchar(B,c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
(*(B)->p++ = (char)(c)))

/* compatibility only */
#define luaL_putchar(B,c) luaL_addchar(B,c)

#define luaL_addsize(B,n) ((B)->p += (n))

LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);


/* }====================================================== */


/* compatibility with ref system */

/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)

#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))

#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))

#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))


#define luaL_reg luaL_Reg

#endif


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