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Update MANUAL.md
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nxrighthere authored Sep 26, 2020
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Expand Up @@ -254,7 +254,7 @@ Blueprint event dispatcher:
</p>

```csharp
blueprint.Invoke($"TestEvent \"{ message }: \" { value }")
blueprint.Invoke($"TestEvent \"{ message }: \" { value }");
```

See [Actor.Invoke()](https://github.com/nxrighthere/UnrealCLR/blob/master/API/Actor-Invoke(string).md), [ActorComponent.Invoke()](https://github.com/nxrighthere/UnrealCLR/blob/master/API/ActorComponent-Invoke(string).md), and [AnimationInstance.Invoke()](https://github.com/nxrighthere/UnrealCLR/blob/master/API/AnimationInstance-Invoke(string).md) methods.
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