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prompts; bugfixes; rules; button state
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An aid for Oink Games' tabletop game, _A Fake Artist Goes to New York_. Play online and draw with a mouse or phone. | ||
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Play on Heroku: https://kc-fakeartistonline.herokuapp.com/ | ||
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Tech: Node.js, Express, Socket.io, jQuery, Webpack |
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<!DOCTYPE html> | ||
<html> | ||
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<head> | ||
<title>Fake Artist Online - Rules</title> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0" /> | ||
<link href="https://fonts.googleapis.com/css?family=Noto+Sans" rel="stylesheet"><link href="https://fonts.googleapis.com/css?family=Comfortaa" rel="stylesheet"> | ||
<link rel="stylesheet" href="style/normalize.css" /> | ||
<link rel="stylesheet" href="style/style.css" /> | ||
</head> | ||
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<body> | ||
<div id="rules-wrapper" class="wrapper"> | ||
<div id="rules" class="chunk"> | ||
<h1>Fake Artist Online - Rules</h1> | ||
<p>A group of artists must work together to find the one <strong>fake artist</strong> among them, while that fake artist tries to avoid detection.</p> | ||
<p>Each round, all artists receive a random keyword and its hint, e.g. <span>"Food (hint): Apple (keyword)".</span></p> | ||
<p>But the faker <em>only receives the hint</em>.</p> | ||
<br /> | ||
<p>Players take turns, drawing single strokes on the drawing pad. After every player has drawn twice, everyone votes on who they think the fake artist is.</p> | ||
<br /> | ||
<p>The fake artist has to bluff their way through the drawing, while the artists try to draw enough to prove they know the keyword - but draw too obviously, and the fake artist might catch on!</p> | ||
<p>Even if the fake artist gets caught at the end, if they're able to correctly guess the keyword, <em>they still win!</em></p> | ||
</div> | ||
<div class="chunk"> | ||
<a href="/index.html">Back to main page</a> | ||
</div> | ||
</div> | ||
</body> | ||
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</html> |
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