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Godot Engine – Multi-platform 2D and 3D game engine
Bringing Characters to Life with Computer Brains in Unity
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Third-person Survival Game for Unreal Engine (Sample Project)
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Minecraft-like game engine in C++ with OpenGL
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
Nimble: Physics Engine for Biomechanics and Deep Learning
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Map generator based on Voronoi Diagram and Perlin noise
Multiplayer sample project for the Open 3D Engine
getnamo / MassCommunitySample
Forked from Megafunk/MassSampleMy understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
A C++ program which will generate a playable Minecraft world based on Ordnance Survey Terrain (& road) Data and aerial photography.