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Arduino UNO-compatible robotic simulation of the C. elegans nematode
Repository for the main Dockerfile with the OpenWorm software stack and project-wide issues
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
A feature rich rogue-like survival game made with Bevy & Rust
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
Sample code for compute shader 101 training
Godot Engine – Multi-platform 2D and 3D game engine
Low-friction experiments for the bevy_editor
This repository contains the sample code of the tutorial series Godot extension in rust
A simple to use Voxel library for Godot engine.
Voxel world prototype made with Godot Engine
🌎 Demo for procedural generation using the Bevy game engine
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
Godot Third Person Shooter with high quality assets and lighting
h3r2tic's dolly abstraction layer for the bevy game framework
A plugin that enables a subset of entity relationship features for bevy
Attempt at procedurally generating villages in Minecraft
A minimal bevy app, showing twitching object issue using rapier physics engine
This is a minecraft clone made using the bevy game engine, you can watch the linesteams of it being made here https://www.youtube.com/playlist?list=PL6uRoaCCw7GPtfb4Xxue9NPNdd9ufXeVu
UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3
Turn-based roguelike prototype made with Rust and Bevy.
Multiplayer sample project for the Open 3D Engine