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Updated Bullets to number in toc and section heading
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Just thought that, numbering would help to keep tracking
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lokesh-coder authored Oct 17, 2018
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## Table of Contents

- **[Call Stack](#call-stack)**
- **[Primitive Types](#primitive-types)**
- **[Value Types and Reference Types](#value-types-and-reference-types)**
- **[Implicit, Explicit, Nominal, Structuring and Duck Typing](#implicit-explicit-nominal-structuring-and-duck-typing)**
- **[== vs === vs typeof](#-vs--vs-typeof)**
- **[Function Scope, Block Scope and Lexical Scope](#function-scope-block-scope-and-lexical-scope)**
- **[Expression vs Statement](#expression-vs-statement)**
- **[IIFE, Modules and Namespaces](#iife-modules-and-namespaces)**
- **[Message Queue and Event Loop](#message-queue-and-event-loop)**
- **[setTimeout, setInterval and requestAnimationFrame](#settimeout-setinterval-and-requestanimationframe)**
- **[JavaScript Engines](#javascript-engines)**
- **[Bitwise Operators, Type Arrays and Array Buffers](#bitwise-operators-type-arrays-and-array-buffers)**
- **[DOM and Layout Trees](#dom-and-layout-trees)**
- **[Factories and Classes](#factories-and-classes)**
- **[this, call, apply and bind](#this-call-apply-and-bind)**
- **[new, Constructor, instanceof and Instances](#new-constructor-instanceof-and-instances)**
- **[Prototype Inheritance and Prototype Chain](#prototype-inheritance-and-prototype-chain)**
- **[Object.create and Object.assign](#objectcreate-and-objectassign)**
- **[map, reduce, filter](#map-reduce-filter)**
- **[Pure Functions, Side Effects and State Mutation](#pure-functions-side-effects-and-state-mutation)**
- **[Closures](#closures)**
- **[High Order Functions](#high-order-functions)**
- **[Recursion](#recursion)**
- **[Collections](#collections)**
- **[Promises](#promises)**
- **[async/await](#asyncawait)**
- **[Data Structures](#data-structures)**
- **[Expensive Operation and Big O Notation](#expensive-operation-and-big-o-notation)**
- **[Algorithms](#algorithms)**
- **[Inheritance, Polymorphism and Code Reuse](#inheritance-polymorphism-and-code-reuse)**
- **[Design Patterns](#design-patterns)**
- **[Partial Applications, Currying, Compose and Pipe](#partial-applications-currying-compose-and-pipe)**
- **[Clean Code](#clean-code)**


---

## Call Stack
1. **[Call Stack](#call-stack)**
2. **[Primitive Types](#primitive-types)**
3. **[Value Types and Reference Types](#value-types-and-reference-types)**
4. **[Implicit, Explicit, Nominal, Structuring and Duck Typing](#implicit-explicit-nominal-structuring-and-duck-typing)**
5. **[== vs === vs typeof](#-vs--vs-typeof)**
6. **[Function Scope, Block Scope and Lexical Scope](#function-scope-block-scope-and-lexical-scope)**
7. **[Expression vs Statement](#expression-vs-statement)**
8. **[IIFE, Modules and Namespaces](#iife-modules-and-namespaces)**
9. **[Message Queue and Event Loop](#message-queue-and-event-loop)**
10. **[setTimeout, setInterval and requestAnimationFrame](#settimeout-setinterval-and-requestanimationframe)**
11. **[JavaScript Engines](#javascript-engines)**
12. **[Bitwise Operators, Type Arrays and Array Buffers](#bitwise-operators-type-arrays-and-array-buffers)**
13. **[DOM and Layout Trees](#dom-and-layout-trees)**
14. **[Factories and Classes](#factories-and-classes)**
15. **[this, call, apply and bind](#this-call-apply-and-bind)**
16. **[new, Constructor, instanceof and Instances](#new-constructor-instanceof-and-instances)**
17. **[Prototype Inheritance and Prototype Chain](#prototype-inheritance-and-prototype-chain)**
18. **[Object.create and Object.assign](#objectcreate-and-objectassign)**
19. **[map, reduce, filter](#map-reduce-filter)**
20. **[Pure Functions, Side Effects and State Mutation](#pure-functions-side-effects-and-state-mutation)**
21. **[Closures](#closures)**
22. **[High Order Functions](#high-order-functions)**
23. **[Recursion](#recursion)**
24. **[Collections](#collections)**
25. **[Promises](#promises)**
26. **[async/await](#asyncawait)**
27. **[Data Structures](#data-structures)**
28. **[Expensive Operation and Big O Notation](#expensive-operation-and-big-o-notation)**
29. **[Algorithms](#algorithms)**
30. **[Inheritance, Polymorphism and Code Reuse](#inheritance-polymorphism-and-code-reuse)**
31. **[Design Patterns](#design-patterns)**
32. **[Partial Applications, Currying, Compose and Pipe](#partial-applications-currying-compose-and-pipe)**
33. **[Clean Code](#clean-code)**


---

## 1. Call Stack

### Articles

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---

## Primitive Types
## 2. Primitive Types

### Articles

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---

## Value Types and Reference Types
## 3. Value Types and Reference Types

### Articles

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---

## Implicit, Explicit, Nominal, Structuring and Duck Typing
## 4. Implicit, Explicit, Nominal, Structuring and Duck Typing

### Articles

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---

## == vs === vs typeof
## 5. == vs === vs typeof

### Articles

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---

## Function Scope, Block Scope and Lexical Scope
## 6. Function Scope, Block Scope and Lexical Scope

### Articles

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---

## Expression vs Statement
## 7. Expression vs Statement

### Articles

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---

## IIFE, Modules and Namespaces
## 8. IIFE, Modules and Namespaces

### Articles

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---

## Message Queue and Event Loop
## 9. Message Queue and Event Loop

### Articles

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---

## setTimeout, setInterval and requestAnimationFrame
## 10. setTimeout, setInterval and requestAnimationFrame

### Articles

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---

## JavaScript Engines
## 11. JavaScript Engines

### Articles

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---

## Bitwise Operators, Type Arrays and Array Buffers
## 12. Bitwise Operators, Type Arrays and Array Buffers

### Articles

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---

## DOM and Layout Trees
## 13. DOM and Layout Trees

### Articles

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---

## Factories and Classes
## 14. Factories and Classes

### Articles

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---

## this, call, apply and bind
## 15. this, call, apply and bind

### Articles

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---

## new, Constructor, instanceof and Instances
## 16. new, Constructor, instanceof and Instances

### Articles

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---

## Prototype Inheritance and Prototype Chain
## 17. Prototype Inheritance and Prototype Chain

### Articles

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## Object.create and Object.assign
## 18. Object.create and Object.assign

### Articles

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---

## map, reduce, filter
## 19. map, reduce, filter

### Articles

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---

## Pure Functions, Side Effects and State Mutation
## 20. Pure Functions, Side Effects and State Mutation

### Articles

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---

## Closures
## 21. Closures

### Articles

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## High Order Functions
## 22. High Order Functions

### Articles

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## Recursion
## 23. Recursion

### Articles

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## Collections
## 24. Collections

### Articles

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## Promises
## 25. Promises

### Articles

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## async/await
## 26. async/await

### Articles

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## Data Structures
## 27. Data Structures

### Articles

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## Expensive Operation and Big O Notation
## 28. Expensive Operation and Big O Notation

### Articles

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## Algorithms
## 29. Algorithms

### Articles

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## Inheritance, Polymorphism and Code Reuse
## 30. Inheritance, Polymorphism and Code Reuse

### Articles

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## Design Patterns
## 31. Design Patterns

### Articles

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---

## Partial Applications, Currying, Compose and Pipe
## 32. Partial Applications, Currying, Compose and Pipe

### Articles

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---

## Clean Code
## 33. Clean Code

### Articles

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