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Games Garden
- Kharkov
- https://www.gamesgarden.net/
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6
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written in C#
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A C# priority queue optimized for pathfinding applications
Create beautiful user interfaces for immersive VR/AR experiences.
This repository contains examples used in blogpost - https://rubikscode.net/2018/01/29/implementing-simple-neural-network-in-c/
An extension for "Entitas-CSharp" that removes the need for code generation.