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Games Garden
- Kharkov
- https://www.gamesgarden.net/
Stars
This repository contains examples used in blogpost - https://rubikscode.net/2018/01/29/implementing-simple-neural-network-in-c/
Some demo created by Unity Shader
Unity's standard shader with triplanar mapping
A C# priority queue optimized for pathfinding applications
Create beautiful user interfaces for immersive VR/AR experiences.
An extension for "Entitas-CSharp" that removes the need for code generation.