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Ratvar and Nar`Sie max out at a 50% chance to win clashes
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ChangelingRain committed Jul 6, 2016
1 parent 021764d commit 50582b3
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions code/game/gamemodes/clock_cult/clock_ratvar.dm
Original file line number Diff line number Diff line change
Expand Up @@ -288,10 +288,11 @@
spawn(1)
M.client.color = initial(M.client.color)
shake_camera(M, 4, 3)
var/r_success_modifier = (ticker.mode.servants_of_ratvar.len * 2) //2% for each cultist
var/n_success_modifier = (ticker.mode.cult.len * 2)
var/r_success_modifier = min(ticker.mode.servants_of_ratvar.len * 2, 50) //2% for each cultist
var/n_success_modifier = ticker.mode.cult.len * 2
for(var/mob/living/simple_animal/hostile/construct/harvester/C in player_list)
n_success_modifier += 2
n_success_modifier = min(n_success_modifier, 50)
if(prob(base_victory_chance + r_success_modifier))
winner = "Ratvar"
break
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