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Flexo

Flexo is a voxel-based model editor based on Self-Organizing Map.

Flexo is still in early development stage, and not yet ready for production.

Building

The program requires C++17 and uses CMake as its build system.

Dependencies

  • wxWidgets 3.2.2.1

  • glm 0.9.9.8

  • glad (bundled)

  • librvl (bundled)

There are FetchContent scripts to download and build the dependencies automatically, so you should be able to compile the project without any prerequisite.

CLI

# Configure and generate build scripts
cmake -S <path-to-source-tree> -B <path-to-build-tree> -D CMAKE_BUILD_TYPE=Release

# Compile the program
cmake --build <path-to-build-tree>

# Run the program
cd <path-to-build-tree>/bin; ./flexo