- Singapore
- http://ksami.github.io/
Starred repositories
Inflate 2D svg files to 3D STL or OpenSCAD files
A procedural textures authoring and 3D model painting tool based on the Godot game engine
A fantasy-themed menu and style to be used with dialogic 2 and godot 4.x.
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
Component-based framework and project template for Godot games
Addons for building multiplayer games with Godot
A high performance and friendly GPU LBVH implementation.
CUDA implementation of a linear bounding volume hierarchy (LBVH).
A fast nearest neighbor index cuda implementation for 3-D points using a left balanced BVH-tree.
an implementation of parallel linear BVH (LBVH) on GPU
Calculate signed distance fields for arbitrary meshes
Converts an input mesh to a signed distance field (SDF)
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
Blender addon for UV editing support (for Blender 4.2) (ja/en)
NumPy aware dynamic Python compiler using LLVM
Open3D: A Modern Library for 3D Data Processing
Godot 3.5 controller template for 'soul's-like' game prototyping. Inspired by Bloodborne controls
Airwindows, Consolidated into a single Library, Rack Plugin and DAW Plugin
A Python framework for high performance GPU simulation and graphics
A modular programming framework for designing parametric sewing patterns
TriWild: Robust Triangulation with Curve Constraints
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).
Blender Addon for 3d-io's UV-Packer standalone plugin