A game made in pure javaScript HTML and CSS
Hello and welcome to another JavaScript Game Walkthrough!
In this walkthrough, I show you how to build the popular Dino Chrome Game in pure JavaScript, HTML and CSS, no fancy frameworks required! We also will not be using Canvas, we are going to be using pure JavaScript logic for everything!
I like this tutorial as we really focus on nodes, so adding Children to parents using .appendChild(), but also removing them using .removeChild() and a few others.
I will also be showing you how to make sure your code is the best possible version of itself it can be by using a platform called Embold. I will walk you through this step by step at the end so make sure not to miss.
I collaborate with Embold and they provide us with a 20% off discount code as well!
- Code: GB546C10
- Website link: https://bit.ly/embold-platform
Thanks for coding along with me! I would love to see your finished games, how you have taken them to that extra level! Please do share them with me on Twitter, Instagram, or Youtube!
- https://www.youtube.com/aniakubow
- https://www.twitter.com/ania_kubow
- https://www.instagram.com/aniakubow
- Code Editor: VSCode
- keyCodes: https://www.keycode.info
#JavaScriptGames #100DaysOfCode #gamDev
Copyright (c) 2020 Ania Kubow
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*Translation: Ofcourse you can use this for you project! Just make sure to say where you got this from :)
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.