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[PATCH] slab: Remove SLAB_NO_REAP option
SLAB_NO_REAP is documented as an option that will cause this slab not to be reaped under memory pressure. However, that is not what happens. The only thing that SLAB_NO_REAP controls at the moment is the reclaim of the unused slab elements that were allocated in batch in cache_reap(). Cache_reap() is run every few seconds independently of memory pressure. Could we remove the whole thing? Its only used by three slabs anyways and I cannot find a reason for having this option. There is an additional problem with SLAB_NO_REAP. If set then the recovery of objects from alien caches is switched off. Objects not freed on the same node where they were initially allocated will only be reused if a certain amount of objects accumulates from one alien node (not very likely) or if the cache is explicitly shrunk. (Strangely __cache_shrink does not check for SLAB_NO_REAP) Getting rid of SLAB_NO_REAP fixes the problems with alien cache freeing. Signed-off-by: Christoph Lameter <[email protected]> Cc: Pekka Enberg <[email protected]> Cc: Manfred Spraul <[email protected]> Cc: Mark Fasheh <[email protected]> Signed-off-by: Andrew Morton <[email protected]> Signed-off-by: Linus Torvalds <[email protected]>
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Christoph Lameter
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Linus Torvalds
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Mar 22, 2006
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