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More accurate names
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lama-development authored Aug 22, 2022
1 parent 8f1ae0d commit e9a7cb7
Showing 1 changed file with 15 additions and 14 deletions.
29 changes: 15 additions & 14 deletions config.lua
Original file line number Diff line number Diff line change
@@ -1,27 +1,28 @@
Config = {}

-- leave this to true if you use ND_Framework (https://forum.cfx.re/t/updated-nd-framework-addons/4792200)
-- set this to false if you want it to be standalone
-- Leave this to true if you use ND_Framework (https://forum.cfx.re/t/updated-nd-framework-addons/4792200)
-- Set this to false if you want it to be standalone
Config.UseND = true
-- set the amount of money the player will be paid for each job completed
-- for example, if it is equal to 500, delivering 3 trailers will get you $1500
-- only works if you set UseND to true, otherwise leave this as it is
Config.PayPerJob = 750

-- set the truck model name used for the job
-- Set the amount of money the player will be paid for each delivery completed
-- For example, if it is equal to 500, delivering 3 trailers will get you $1500
-- Only works if you set UseND to true, otherwise leave this as it is
Config.PayPerDelivery = 750

-- Set the truck model name used for the job
Config.TruckModel = 'phantom'

-- set the location of the blip on the map where the player can start the job
-- Set the location of the blip on the map where the player can start the job
Config.BlipLocation = { x = 346.05, y = 3407.15, z = 35.5 }

-- set the location where you want the truck to spawn at the start of the mission
-- Set the location where you want the truck to spawn at the start of the mission
-- I suggest having this near your BlipLocation
-- h is the heading (what direction the truck will face when spawned)
Config.DepotLocation = { x = 334.67, y = 3411.53, z = 36.65, h = 292.12 }

-- set the possible locations for the trailers to spawn
-- Set the possible locations for the trailers to spawn
-- h is the heading (what direction the trailer will face when spawned)
-- make sure they have a large place to spawn
-- Make sure they have a large place to spawn
Config.TrailerLocations = {
{ x = 167.69, y = 2756.53, z = 43.39, h = 239.22 }, -- Small warehouse on Joshua Rd (4014)
{ x = 648.13, y = 2763.6, z = 41.97, h = 184.53 }, -- Harmony Suburban (4020)
Expand All @@ -33,10 +34,10 @@ Config.TrailerLocations = {
{ x = 1714.21, y = 4807.46, z = 41.8, h = 101.8 } -- Wonderama Arcade (2010)
}

-- set the possible destinations where you have to drive the trailer to
-- Set the possible destinations where you have to drive the trailer to
Config.Destinations = {
{ x = -3169.63, y = 1102.37, z = 20.74 }, -- Chumash Plaza (5033)
{ x = 31.54, y = 6287.21, z = 31.24, }, -- Cluckin Bell Factory (1021)
{ x = 31.54, y = 6287.21, z = 31.24 }, -- Cluckin Bell Factory (1021)
{ x = -360.2, y = 6073.27, z = 31.5 }, -- Paleto Bay Market (1036)
{ x = 3640.62, y = 3766.41, z = 28.52 }, -- Humane Labs (2060)
{ x = 2525.09, y = 2625.93, z = 37.94 }, -- Rex's Diner (3056)
Expand All @@ -51,7 +52,7 @@ Config.Destinations = {
{ x = -802.16, y = 5409.08, z = 33.86 } -- GOH Paleto Forest (1083)
}

-- set the possible trailer model names that will be used
-- Set the possible trailer model names that will be used
Config.TrailerModels = {
'docktrailer',
'tr4',
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