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use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.

C# 584 134 Updated Mar 4, 2019

ORCA(Optimal Reciprocal Collision Avoidance) in Unity.

C# 51 7 Updated Nov 23, 2024

Sample project for NSprites package

C# 96 13 Updated Apr 18, 2024

Unity DOTS Sprite Rendering Package

C# 556 42 Updated Oct 20, 2024

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload

C# 979 86 Updated Dec 30, 2024

Unreal Engine .NET 6 integration

C# 3,169 241 Updated Jun 7, 2023

Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters

C++ 127 16 Updated Dec 22, 2024

Unreal Engine editor extension to allow various metadata to be used in Blueprints that is otherwise only available in C++.

C++ 12 3 Updated Oct 14, 2023

A runtime variable watch window for Unreal Engine using ImGui.

C++ 133 8 Updated Sep 29, 2023

Optimal Reciprocal Collision Avoidance (C#)

C# 726 127 Updated May 3, 2024

A flexible Unreal Engine plugin that provides generic Item and Affix generation, utilizing DataTables and Instanced Structs.

C++ 99 6 Updated Jul 18, 2024

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

C# 2,973 674 Updated May 24, 2023

A Unity Sprite GPU Instancing Implementation Demo

HLSL 118 21 Updated Apr 29, 2022

Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)

Python 4,429 391 Updated Apr 14, 2024

A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.

C# 609 76 Updated Nov 7, 2024

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

HTML 6,526 392 Updated Dec 30, 2024

Unity环境下基于XLua的Lua脚本挂载框架,相信我,你见到的其他LuaBehaviour都是弟弟。

C# 28 4 Updated Aug 12, 2024

结合Unity、Xlua、FairyGui,支持服务器热更新AssetBundle

C 31 10 Updated Dec 4, 2018

Loosely coupled internal event system plugin for the Unreal Engine.

C++ 281 44 Updated Dec 20, 2024
C++ 1 Updated Dec 24, 2021

Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类

C++ 1,192 405 Updated Oct 12, 2020

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

C++ 4,607 825 Updated Apr 6, 2024

Integrate Python Qt Framework into UE4

Python 89 27 Updated Jul 15, 2022

Release page for UE TAPython Plugin

348 35 Updated Nov 13, 2024

Blueprint function library - Add Row to DataTable

C++ 10 2 Updated Apr 10, 2022

This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit …

C++ 36 6 Updated Sep 11, 2023

ElgEditorScripting is an Unreal Engine 5 editor only plugin created to extend the possibilities of Editor Utility Widgets.

C++ 205 36 Updated Aug 6, 2024

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,688 305 Updated Mar 6, 2024

luban example projects

C# 379 113 Updated Dec 20, 2024

Node Editor built using Dear ImGui

C++ 3,791 559 Updated Jul 21, 2024
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