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Boxclip is a work in progress 2D platform engine using the love2d framework with it's own custom built-in map editor.

Create levels by simply dragging and dropping platforms, and placing entities into the world.

gif

Visit the Wiki for help with game controls and editor features here:

2016-10-27_121134

Obtain development branch

$ git clone [email protected]:Jigoku/boxclip.git

Running the game/engine

Install love2d (at least version 0.10.2), and simply type love . in the src/ directory or you can create a love executable which can be ran directly by using the Makefile:

$ make && make all
$ cd build
$ love boxclip-*.love

Please note this is alpha software, there is no stable release yet. Currently the plans are to have a box collision based world with a map editor, and simple path-based enemies. This may change at any time.

Using the editor:

screenshot_20160911_060027

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2D platformer engine using LÖVE and Lua

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