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noise-flow-field

instructions:

  • create an empty GameObject
  • place script onto the object
  • create a prefab cube, that has a scale of 0.5x, 2y (feel free to play with these variables) and drag that into the prefeb variable of the script
  • enjoy the weirdly artistic chaos :D

feel free to use this script for anything you may need

ps: the fast noise script is not mine i believe this is the original: https://github.com/Auburn/FastNoise_CSharp

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