- create an empty GameObject
- place script onto the object
- create a prefab cube, that has a scale of 0.5x, 2y (feel free to play with these variables) and drag that into the prefeb variable of the script
- enjoy the weirdly artistic chaos :D
feel free to use this script for anything you may need
ps: the fast noise script is not mine i believe this is the original: https://github.com/Auburn/FastNoise_CSharp