ingame character generator for godot (based on the project Makehuman)
This project for blender 2.79 and Godot. This contain basics *.blend-files with shapes and skeleton and another stuff, include tutorials in the future.
ToDo:
- Make big blend-file with shapekeys from MakeHuman, using models from MakeHuman.
- Ready for bvh-animation (tutorial).
- Ready for Mixamo animation (tutorial).
- Fix bvh-animations problem (tutorial).
- Export to Godot with shapekeys and animations (tutorial).
ToDo in the distant future or never:
- Fix eye's positions for some shapes.
- Clothes fitting (no have idea how).
- Generation face from photo (i learn python, maybe 2-5 years, maybe never)
Public Domain or CC-by-zero.